The Guild is a graphic novel prequel for the internet series of the same name. I think it is a must-read for fans of Day’s show and gamers who haven’t seen the show may enjoy it too. Other readers may want to give this a pass as it deals almost exclusively with gaming or RL relationships through gaming.
As much as I enjoyed this book, I felt like Day missed a golden opportunity to present the show in a completely different way. Day could have written this as characters in “The Game” with only brief moments of RL intruding into it. It would have flipped the show on its head and, in graphic novel form, she wouldn’t have faced any production limitations. Can you imagine it? I absolutely could. Maybe that’s what she did in the next book? Here’s hoping.
The glimpses that we had of the backstories of the Guild’s characters was awesome and I couldn’t get enough of “The Game” itself. Pretty much any scene where they were in the digital world was amazing. I also loved how their avatars had their real life faces.
The “one camera confessional” scenes worked so well in show, but didn’t translate as fluidly in the book. I think the reason why it works in real life is the expressiveness of Day’s face as she talks her way through her problems. The panels in the book didn’t have that aliveness and sort of fell flat.
But, that small gripe aside, I really enjoyed this one and highly recommend it. Some other graphic novels that readers may enjoy: Nimona by Noelle Stevenson (fantasy world), Fray by Joss Whedon (fantasy world), or The Order of the Stick series by Rich Burlew (for board gamers and fans of DnD).
Thanks for reading!